What Are Hit Dice in D&D?

Hit dice are a character mechanic, not a special physical die — here’s how they work.

Hit dice are one of the most searched — and most misunderstood — dice topics in D&D. They sound like a product. They are actually a character-sheet mechanic that uses the ordinary dice you already own.

Hit dice ≠ a special polyhedral

You do not buy a “hit die” as an eighth shape in a 7-piece set. Your class tells you which die type to use:

Example class fantasy Typical hit die
Fragile spellcasters d6
Clerics, rogues, warlocks, etc. d8
Martial front-liners d10
Barbarians d12

Exact lists live in your Player’s Handbook or system reference — the point for shopping is simple: a normal D&D dice set already includes every hit die type used in 5e.

What hit dice do in play (5e overview)

Two jobs, same die type:

  1. Hit points at level-up — you roll (or take the average of) your hit die and add Constitution modifier, following your table’s house rules.
  2. Short-rest healing — you can spend hit dice during a short rest, rolling them and adding Constitution modifier to recover HP.

You generally have one hit die per level. Spending them during the adventure is a resource decision — save some for later, or top up now so the next fight does not drop you.

This page is a practical explainer, not a substitute for your group’s rules version. When in doubt, check the resting and leveling sections your table uses.

Physical dice you will actually roll

When a feature says “roll a hit die,” grab the matching polyhedral:

  • Wizard-style d6 hit die → your d6
  • Cleric-style d8 → your d8
  • Fighter-style d10 → your d10
  • Barbarian-style d12 → your d12

If you multiclass, you may have a pool of mixed hit dice (some d8s, some d10s, and so on). That is still rolled on standard dice — you just need to track how many of each remain.

Need to practice rolls? Use the dice roller or jump to a specific die like the d8 roller.

Common mix-ups

  • Hit dice vs damage dice — damage comes from weapons and spells; hit dice are for HP and resting.
  • Hit dice vs d20 — the d20 does attacks, checks, and saves; it is not your hit die.
  • Hit Dice (HD) on monster stats — older and some bestiary formats use HD as a monster toughness shorthand; related idea, different sheet.

Do hit dice change what you should buy?

Only indirectly. If your party has a barbarian and a wizard, you still share the same set shapes — you just use different ones more often. Players who heal with lots of short rests may want a high-contrast die of their hit-die type so short-rest math stays fast.

Shopping priorities for most people still follow what dice you need for D&D, not a special hit-die SKU.

For HP planning tools on the site, see the hit point calculator. For a physical set to roll those rests with, start at D&D dice sets.

More D&D dice guides